Method Deserialize
Deserialize(EntityManager, BinaryReader, ReferencedUnityObjects)
Deserializes a World object.
Declaration
public static void Deserialize(EntityManager manager, BinaryReader reader, ReferencedUnityObjects objRefs)
Parameters
Type | Name | Description |
---|---|---|
EntityManager | manager | The EntityManager of the deserialized world. |
BinaryReader | reader | The deserialization object. |
ReferencedUnityObjects | objRefs | The UnityEngine.Object references that are patched in during deserialization. |