Method GetSectionStreamingState
GetSectionStreamingState(WorldUnmanaged, Entity)
Check the streaming state of a section that is being loaded.
Declaration
public static SceneSystem.SectionStreamingState GetSectionStreamingState(WorldUnmanaged world, Entity sectionEntity)
Parameters
Type | Name | Description |
---|---|---|
WorldUnmanaged | world | The World in which the section is loaded. |
Entity | sectionEntity | The section entity representing the scene section. The section entities can be found in the ResolvedSectionEntity buffer on the scene entity. |
Returns
Type | Description |
---|---|
SceneSystem.SectionStreamingState | The streaming state of the loading section. |