Method GetSceneStreamingState
GetSceneStreamingState(WorldUnmanaged, Entity)
Check the streaming state of a scene that is being loaded.
Declaration
public static SceneSystem.SceneStreamingState GetSceneStreamingState(WorldUnmanaged world, Entity entity)
Parameters
Type | Name | Description |
---|---|---|
WorldUnmanaged | world | The World in which the scene is loaded. |
Entity | entity | The entity with the loading component data. This is the entity returned by LoadSceneAsync. |
Returns
Type | Description |
---|---|
SceneSystem.SceneStreamingState | The streaming state of the loading scene. |