Method Try
Try(ref Block)
Try to allocate, free, or reallocate a block of memory.
Declaration
public int Try(ref AllocatorManager.Block block)
Parameters
Type | Name | Description |
---|---|---|
AllocatorManager.Block | block | The memory block to allocate, free, or reallocate |
Returns
Type | Description |
---|---|
int | 0 if successful. Otherwise, returns the error code from the allocator function. |
Implements
Unity.Collections.AllocatorManager.IAllocator.Try(ref Unity.Collections.AllocatorManager.Block)