docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum SceneLoadFlags

    Contains flags that control the load process for sub-scenes.

    Namespace: Unity.Entities
    Assembly: Unity.Entities.dll
    Syntax
    [Flags]
    public enum SceneLoadFlags

    Fields

    Name Description
    BlockOnImport

    Disable asynchronous importing, and wait for the SubScene to be fully converted (only relevant in-Editor) and its header loaded.

    BlockOnStreamIn

    Disable asynchronous streaming, SubScene section will be fully loaded during the next update of the streaming system

    DisableAutoLoad

    Prevents adding a RequestSceneLoaded to the SubScene section entities when it gets created. If loading a GameObject scene, setting this flag is equivalent to setting activateOnLoad to false.

    LoadAdditive

    [DEPRECATED] Set whether to load additive or not. This only applies to GameObject based scenes, not subscenes.

    NewInstance

    Loads a new instance of the subscene

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)