Enum SceneLoadFlags
Contains flags that control the load process for sub-scenes.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
[Flags]
public enum SceneLoadFlags
Fields
Name | Description |
---|---|
BlockOnImport | Wait for the SubScene to be fully converted (only relevant for Editor and LiveLink) and its header loaded |
BlockOnStreamIn | Disable asynchronous streaming, SubScene section will be fully loaded during the next update of the streaming system |
DisableAutoLoad | Prevents adding a RequestSceneLoaded to the SubScene section entities when it gets created. If loading a GameObject scene, setting this flag is equivalent to setting activateOnLoad to false. |
LoadAdditive | [DEPRECATED] Set whether to load additive or not. This only applies to GameObject based scenes, not subscenes. |
NewInstance | Loads a new instance of the subscene |