Struct MemsetNativeArray<T>
Assign Value to each element of NativeArray
Implements
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
[BurstCompile]
public struct MemsetNativeArray<T> : IJobParallelFor where T : struct
Type Parameters
Name | Description |
---|---|
T | Type of element in NativeArray |
Fields
Name | Description |
---|---|
Source | The destination array, to which the value is copied repeatedly. |
Value | The value to copy repeatedly to the destination array. |
Methods
Name | Description |
---|---|
Execute(int) | This function is executed once for each work unit of the job, potentially concurrently. Each work unit copies one value into the destination array. |