Place this attribute on the declaration of a component, such as IComponentData, to
limit the number of entities with that component which can be stored in a single chunk. Note that the actual
limit on the number of entities in a chunk can be smaller, based on the actual size of all the components in the
same EntityArchetype as the component defining this limit.
If an archetype contains more than one component type specifying a chunk capacity limit, thenthe lowest limit
is used.
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