Struct EntityRemapUtility.BufferEntityPatchInfo
Contains the information for applying a patch on a DynamicBuffer in a chunk.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public struct EntityRemapUtility.BufferEntityPatchInfo
Fields
Name | Description |
---|---|
Buffer |
Offset within chunk where first buffer header can be found. |
Buffer |
Stride between adjacent buffers that need patching. |
Element |
Offset (from base pointer of array) where the first entity can be found. |
Element |
Stride between adjacent buffer elements. |