Class EntitiesJournaling.Records
Non-blocking utility methods to retrieve records.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public static class EntitiesJournaling.Records
Properties
Name | Description |
---|---|
All | Get all records currently in buffer. |
Methods
Name | Description |
---|---|
Range(int, int) | Get a number records starting from index. |
With |
Get all records matching a component type name. |
With |
Get all records matching a component type. |
With |
Get all records matching a component type index. |
With |
Get all records matching an entity index. |
With |
Get all records matching an entity index and version. |
With |
Get all records matching an existing entity name. |
With |
Get all records matching an entity. |
With |
Get all records matching an executing system type name. |
With |
Get all records matching an executing system handle untyped. |
With |
Get all records matching a frame index. |
With |
Get all records matching an origin system type name. |
With |
Get all records matching an origin system handle untyped. |
With |
Get the record matching a record index. |
With |
Get all records matching a record type. |
With |
Get all records matching a system type name. |
With |
Get all records matching a system handle untyped. |
With |
Get all records matching a world name. |
With |
Get all records matching a world sequence number. |
With |
Get all records matching an existing world. |