Enum ContentDeliveryGlobalState.ContentUpdateState
States of content update process.
Namespace: Unity.Entities.Content
Assembly: Unity.Entities.dll
Syntax
public enum ContentDeliveryGlobalState.ContentUpdateState
Fields
Name | Description |
---|---|
ContentReady | Content is ready. It may be local, updated from remote, or from the cache. |
ContentUpdatedFromRemote | The content has successfully been updated from the remote content server. |
DownloadingCatalogInfo | Downloading uncached catalog info - this happens each time the application is started to check for updated catalogs. |
DownloadingCatalogs | Downloading catalogs. |
DownloadingContentSet | Downloading initial content sets. |
NoContentAvailable | The content update failed and there is no data in the cache. |
None | Content update process has not started. |
UsingContentFromCache | The content update failed, content will be loaded from the local cache if possible. |
UsingContentFromStreamingAssets | The content will be loaded from the streaming assets folder and no attempt to update will be made. |