Method Rotation
Rotation(in float4x4)
Extracts the rotation from a transformation matrix
Declaration
public static quaternion Rotation(this in float4x4 m)
Parameters
| Type | Name | Description |
|---|---|---|
| float4x4 | m | A transformation matrix |
Returns
| Type | Description |
|---|---|
| quaternion | A normalized quaternion containing the rotation applied by the provided transformation matrix. |
Remarks
This method assumes that m is an affine transformation matrix without shear.