Method CompleteLoad
CompleteLoad(ref SystemState, Entity, Entity, EntityPrefabReference)
Marks a prefab as loaded and cleans up the in progress state.
Declaration
public static void CompleteLoad(ref SystemState state, Entity sceneEntity, Entity prefabRoot, EntityPrefabReference weakReferenceId)
Parameters
| Type | Name | Description |
|---|---|---|
| SystemState | state | The entity system state. |
| Entity | sceneEntity | The entity representing the loading state of the scene. |
| Entity | prefabRoot | The root entity of a converted prefab. |
| EntityPrefabReference | weakReferenceId | The prefab reference used to initiate the load. |