Constructor WorldSystemFilterAttribute
WorldSystemFilterAttribute(WorldSystemFilterFlags, WorldSystemFilterFlags)
For internal use only.
Declaration
public WorldSystemFilterAttribute(WorldSystemFilterFlags flags, WorldSystemFilterFlags childDefaultFlags = WorldSystemFilterFlags.Default)
Parameters
| Type | Name | Description |
|---|---|---|
| WorldSystemFilterFlags | flags | Defines where internal Unity systems should be created. |
| WorldSystemFilterFlags | childDefaultFlags | Defines where children of this system group should be created if they do not have explicit filters. This parameter is only used for system groups, specifying it on a non-group system has no effect. |