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    Constructor WorldSystemFilterAttribute

    WorldSystemFilterAttribute(WorldSystemFilterFlags, WorldSystemFilterFlags)

    For internal use only.

    Declaration
    public WorldSystemFilterAttribute(WorldSystemFilterFlags flags, WorldSystemFilterFlags childDefaultFlags = WorldSystemFilterFlags.Default)
    Parameters
    Type Name Description
    WorldSystemFilterFlags flags

    Defines where internal Unity systems should be created.

    WorldSystemFilterFlags childDefaultFlags

    Defines where children of this system group should be created if they do not have explicit filters. This parameter is only used for system groups, specifying it on a non-group system has no effect.

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