Struct Simulate
Enable simulation of an entity.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public struct Simulate : IComponentData, IQueryTypeParameter, IEnableableComponent
Remarks
This component is added by default to all entities. Systems which needs to support simulating a subset of entities matching a specific query - such as prediction systems in netcode - need to include this component in their queries to make sure entities which are not supposed to be simulated at the moment are skipped.