Interface ICleanupSharedComponentData
An interface for a shared component that must be removed individually after its entity is destroyed.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
[RequireImplementors]
public interface ICleanupSharedComponentData : ISharedComponentData, IQueryTypeParameter
Remarks
Cleanup components should only be added to individual entities at runtime. They will not be serialized during the baking process, will not be copied to entity instances during instantiation, and are not included when entities are copied between Worlds. See Cleanup Shared Components for additional information.