Method IsActive
IsActive()
Checks if the GameObject is active
Declaration
public bool IsActive()
Returns
Type | Description |
---|---|
bool | Returns true if the GameObject is active. |
Remarks
This takes a dependency on the active state.
IsActive(Component)
Checks if the GameObject is active for a given component.
Declaration
public bool IsActive(Component component)
Parameters
Type | Name | Description |
---|---|---|
Component | component | The Object to check. |
Returns
Type | Description |
---|---|
bool | Returns true if the GameObject is active. |
Remarks
This takes a dependency on the active state.
IsActive(GameObject)
Checks if the GameObject is active for a given GameObject.
Declaration
public bool IsActive(GameObject gameObject)
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject | The GameObject to check. |
Returns
Type | Description |
---|---|
bool | Returns true if the GameObject is active. |
Remarks
This takes a dependency on the active state.