Method GetChildren
GetChildren(bool)
Returns the children of the GameObject
Declaration
public GameObject[] GetChildren(bool includeChildrenRecursively = false)
Parameters
Type | Name | Description |
---|---|---|
bool | includeChildrenRecursively | Whether all children in the hierarchy should be added recursively |
Returns
Type | Description |
---|---|
GameObject[] | The children of the GameObject |
Remarks
This will take a dependency on the children
GetChildren(Component, bool)
Returns the children of the GameObject
Declaration
public GameObject[] GetChildren(Component component, bool includeChildrenRecursively = false)
Parameters
Type | Name | Description |
---|---|---|
Component | component | The Object to get the children from |
bool | includeChildrenRecursively | Whether all children in the hierarchy should be added recursively |
Returns
Type | Description |
---|---|
GameObject[] | The children of the GameObject |
Remarks
This will take a dependency on the children
GetChildren(GameObject, bool)
Returns the children of the GameObject
Declaration
public GameObject[] GetChildren(GameObject gameObject, bool includeChildrenRecursively = false)
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject | The GameObject to get the children from |
bool | includeChildrenRecursively | Whether all children in the hierarchy should be added recursively |
Returns
Type | Description |
---|---|
GameObject[] | The children of the GameObject |
Remarks
This will take a dependency on the children
GetChildren(List<GameObject>, bool)
Returns the children of the GameObject
Declaration
public void GetChildren(List<GameObject> gameObjects, bool includeChildrenRecursively = false)
Parameters
Type | Name | Description |
---|---|---|
List<GameObject> | gameObjects | The children of the GameObject |
bool | includeChildrenRecursively | Whether all children in the hierarchy should be added recursively |
Remarks
This will take a dependency on the children
GetChildren(Component, List<GameObject>, bool)
Returns the children of the GameObject
Declaration
public void GetChildren(Component refComponent, List<GameObject> gameObjects, bool includeChildrenRecursively = false)
Parameters
Type | Name | Description |
---|---|---|
Component | refComponent | The Object to get the children from |
List<GameObject> | gameObjects | The children of the GameObject |
bool | includeChildrenRecursively | Whether all children in the hierarchy should be added recursively |
Remarks
This will take a dependency on the children
GetChildren(GameObject, List<GameObject>, bool)
Returns the children of the GameObject
Declaration
public void GetChildren(GameObject gameObject, List<GameObject> gameObjects, bool includeChildrenRecursively = false)
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject | The GameObject to get the children from |
List<GameObject> | gameObjects | The children of the GameObject |
bool | includeChildrenRecursively | Whether all children in the hierarchy should be added recursively |
Remarks
This will take a dependency on the children