Struct EntitiesJournaling.WorldView
World view into journal buffer.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public readonly struct EntitiesJournaling.WorldView
Properties
Name | Description |
---|---|
Name | The world name. |
Reference | A reference to the world that matches the sequence number, if it still exists. |
SequenceNumber | The world sequence number. |
Methods
Name | Description |
---|---|
Equals(object) | |
Equals(WorldView) | |
GetHashCode() | |
ToString() |
Operators
Name | Description |
---|---|
operator ==(WorldView, WorldView) | |
operator !=(WorldView, WorldView) |