docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct BlendShapeWeight

    Float buffer that contains weight values that determine how much a corresponding blend shape is applied to the mesh.

    Implements
    IBufferElementData
    Namespace: Unity.Deformations
    Assembly: Unity.Deformations.dll
    Syntax
    public struct BlendShapeWeight : IBufferElementData
    Remarks

    This data structure is used for mesh deformations.

    Fields

    Name Description
    Value

    The weight value of the blend shape.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)