Method Left
Left(in float4x4)
Computes the "left" direction in a transformation matrix's reference frame.
Declaration
public static float3 Left(this in float4x4 m)
Parameters
| Type | Name | Description | 
|---|---|---|
| float4x4 | m | A transformation matrix  | 
    
Returns
| Type | Description | 
|---|---|
| float3 | A vector pointing in the "left" direction of   | 
    
Remarks
This method assumes that m is an affine transformation matrix without shear.