Method Deserialize
Deserialize(EntityManager, BinaryReader, ReferencedUnityObjects)
Deserializes a World object.
Declaration
public static void Deserialize(EntityManager manager, BinaryReader reader, ReferencedUnityObjects objRefs)
Parameters
| Type | Name | Description | 
|---|---|---|
| EntityManager | manager | The EntityManager of the deserialized world.  | 
    
| BinaryReader | reader | The deserialization object.  | 
    
| ReferencedUnityObjects | objRefs | The UnityEngine.Object references that are patched in during deserialization.  |