Method LoadPrefabAsync
LoadPrefabAsync(WorldUnmanaged, EntityPrefabReference, LoadParameters)
Load a prefab by its weak reference id. A PrefabRoot component is added to the returned entity when the load completes.
Declaration
public static Entity LoadPrefabAsync(WorldUnmanaged world, EntityPrefabReference prefabReferenceId, SceneSystem.LoadParameters parameters = default)
Parameters
| Type | Name | Description | 
|---|---|---|
| WorldUnmanaged | world | The World in which the prefab is loaded.  | 
    
| EntityPrefabReference | prefabReferenceId | The weak asset reference to the prefab.  | 
    
| SceneSystem.LoadParameters | parameters | The load parameters for the prefab.  | 
    
Returns
| Type | Description | 
|---|---|
| Entity | An entity representing the loading state of the prefab.  |