Method IsSectionLoaded
IsSectionLoaded(WorldUnmanaged, Entity)
Check if a section of a subscene is loaded.
Declaration
public static bool IsSectionLoaded(WorldUnmanaged world, Entity sectionEntity)
Parameters
Type | Name | Description |
---|---|---|
World |
world | The World in which the section is loaded. |
Entity | sectionEntity | The section entity representing the scene section. The section entities can be found in the ResolvedSectionEntity buffer on the scene entity. |
Returns
Type | Description |
---|---|
bool | True if the scene section is loaded. |