Method GetSectionStreamingState
GetSectionStreamingState(WorldUnmanaged, Entity)
Check the streaming state of a section that is being loaded.
Declaration
public static SceneSystem.SectionStreamingState GetSectionStreamingState(WorldUnmanaged world, Entity sectionEntity)
Parameters
| Type | Name | Description | 
|---|---|---|
| WorldUnmanaged | world | The World in which the section is loaded.  | 
    
| Entity | sectionEntity | The section entity representing the scene section. The section entities can be found in the ResolvedSectionEntity buffer on the scene entity.  | 
    
Returns
| Type | Description | 
|---|---|
| SceneSystem.SectionStreamingState | The streaming state of the loading section.  |