Method GetSceneStreamingState
GetSceneStreamingState(WorldUnmanaged, Entity)
Check the streaming state of a scene that is being loaded.
Declaration
public static SceneSystem.SceneStreamingState GetSceneStreamingState(WorldUnmanaged world, Entity entity)
Parameters
| Type | Name | Description | 
|---|---|---|
| WorldUnmanaged | world | The World in which the scene is loaded.  | 
    
| Entity | entity | The entity with the loading component data. This is the entity returned by LoadSceneAsync.  | 
    
Returns
| Type | Description | 
|---|---|
| SceneSystem.SceneStreamingState | The streaming state of the loading scene.  |