Method GetExistingSystem
GetExistingSystem<T>(World)
Return an existing handle for an instance of a system of type T
in this World.
Declaration
public static SystemHandle GetExistingSystem<T>(this World self) where T : unmanaged, ISystem
Parameters
Type | Name | Description |
---|---|---|
World | self | The World |
Returns
Type | Description |
---|---|
SystemHandle | The existing system instance's handle of system type |
Type Parameters
Name | Description |
---|---|
T | The system type |