Method AddSystem
AddSystem<T>(World)
Obsolete. Use CreateSystem<T>() instead.
Declaration
[Obsolete("Use World.CreateSystem instead")]
public static SystemHandle AddSystem<T>(this World self) where T : unmanaged, ISystem
Parameters
Type | Name | Description |
---|---|---|
World | self | The World |
Returns
Type | Description |
---|---|
SystemHandle |
Type Parameters
Name | Description |
---|---|
T | The system |