Struct UnsafeUntypedBufferAccessor
Allow untyped access to buffers data in a chunk. The use of untyped accessor is in general not recommended and should be exploited only in very specific use case scenario.
Namespace: Unity.Entities.LowLevel.Unsafe
Assembly: solution.dll
Syntax
public struct UnsafeUntypedBufferAccessor
Properties
Name | Description |
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ElementSize | The size (in bytes) of a single buffer element. |
Length | The number of buffers in the chunk. |
Methods
Name | Description |
---|---|
GetBufferCapacity(int) | Gets the current capacity of the buffer at the given |
GetBufferLength(int) | Gets the current size of the buffer at the given |
GetUnsafePtr(int) | Gets the unsafe pointer to buffer elements at the given |
GetUnsafePtrAndLength(int, out int) | The unsafe pointer and length for the buffer at the given |
GetUnsafeReadOnlyPtr(int) | Gets the read-only unsafe pointer to buffer elements at the given |
GetUnsafeReadOnlyPtrAndLength(int, out int) | The read-only unsafe pointer and length for the buffer at the given |
ResizeUninitialized(int, int) | Increases the buffer capacity and length of the buffer associated to the entity at the given
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