docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct EntitiesJournaling.RecordViewArray.Enumerator

    Enumerator that can iterate through the EntitiesJournaling.RecordViewArray.

    Namespace: Unity.Entities
    Assembly: solution.dll
    Syntax
    [GenerateTestsForBurstCompatibility(RequiredUnityDefine = "(UNITY_EDITOR || DEVELOPMENT_BUILD) && !DISABLE_ENTITIES_JOURNALING")]
    public struct EntitiesJournaling.RecordViewArray.Enumerator

    Properties

    Name Description
    Current

    Gets the element in the collection at the current position of the enumerator.

    Methods

    Name Description
    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    MoveNext()

    Advances the enumerator to the next element of the collection.

    Reset()

    Sets the enumerator to its initial position, which is before the first element in the collection.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)