Method Release
Release()
Releases the object. This will decrement the reference count of this object. When an objects reference count reaches 0, the archive file is released. The archive file is only unloaded when its reference count reaches zero, which will then release the archive it was loaded from. Archives will be unmounted when their reference count reaches 0.
Declaration
[Obsolete("Release has been replaced with Unload(ref Scene scene). You will need to use the scene returned from LoadAsync to unload the scene and its resources.")]
public void Release()