Class RemoteContentCatalogBuildUtility
Utility class for creating remote content data.
Namespace: Unity.Entities.Content
Assembly: solution.dll
Syntax
public static class RemoteContentCatalogBuildUtility
Methods
Name | Description |
---|---|
BuildContent(HashSet<Hash128>, Hash128, BuildTarget, string) | Builds content for the player. This can be used in conjunction with PublishContent to prepare a content update. |
PublishContent(string, string, Func<string, IEnumerable<string>>, bool) | Publish a folder of files. This will copy or move files from the build folder to the target folder and rename them to the content hash. Remote catalogs will also be created. |