Scene streaming
To avoid stalls, all scene loading in Entities is asynchronous. This is called streaming.
You can control how scenes are streamed with sections, meta entities, and instancing.
| Topic | Description |
|---|---|
| Scene streaming overview | Understand scene streaming. |
| Scene section overview | Work with scene sections. |
| Load a scene | Load scenes in your project. |
| Scene and section meta entities | Understand section meta entities. |
| Scene instancing | Create multiple instances of a scene. |