Scene streaming
To avoid stalls, all scene loading in Entities is asynchronous. This is called streaming.
You can control how scenes are streamed with sections, meta entities, and instancing.
Topic | Description |
---|---|
Scene streaming overview | Understand scene streaming. |
Scene section overview | Work with scene sections. |
Load a scene | Load scenes in your project. |
Scene and section meta entities | Understand section meta entities. |
Scene instancing | Create multiple instances of a scene. |