Method Exists
Exists(Entity)
Checks if the entity exists inside this system's EntityManager.
Declaration
public static bool Exists(Entity entity)
Parameters
Type | Name | Description |
---|---|---|
Entity | entity | The entity to check |
Returns
Type | Description |
---|---|
bool | True if the given entity exists or the entity has a Cleanup Component that is yet to be destroyed |
Remarks
This returns true for an entity that was destroyed with DestroyEntity, but still has a cleanup component. Prefer TryGetComponent(Entity, out T) where applicable. Can be used inside of Entities.ForEach.