Class LambdaJobDescriptionConstructionMethods
Static class holding methods to construct lambda jobs (Entities.ForEach and Job.WithCode)
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
public static class LambdaJobDescriptionConstructionMethods
Methods
Name | Description |
---|---|
With |
Enables Burst for the Entities.ForEach or Job.WithCode that this invocation constructs. |
With |
Mark a captured Native Container or type that contains a Native Container to be disposed of after the job finishes (or immediately after with .Run()). |
With |
Provides a name for the generated job. This can be viewed in the profiler. |
With |
Disable safety checks for a given captured variable that stores a native container. This will allow some jobs to run that wouldn't otherwise, but it does by-pass the safety system for this container. |
With |
Disables safety checks for a captured native container for the generated parallel job that may write to the same container from other job workers for the same job instance. |
With |
Allows capture of a native container to be passed to a job even though it contains a pointer, which is usually not allowed. |
With |
Capture a variable that stores a native container with read-only access. This allows the job system to track this container as only being read from (potentially allowing more job scheduling). |
With |
Enables structural changes to occur in the lambda. |
Without |
Disable Burst for the Entities.ForEach or Job.WithCode that this invocation constructs. |