Method GetName
GetName(Entity)
Gets the name assigned to an entity.
Declaration
[ExcludeFromBurstCompatTesting("Returns managed string")]
public string GetName(Entity entity)
Parameters
Type | Name | Description |
---|---|---|
Entity | entity | The Entity object of the entity of interest. |
Returns
Type | Description |
---|---|
string | The entity name, as a managed string. |
Remarks
For performance, entity names only exist when running in the Unity Editor.
GetName(Entity, out FixedString64Bytes)
Gets the name assigned to an entity.
Declaration
[GenerateTestsForBurstCompatibility]
public void GetName(Entity entity, out FixedString64Bytes name)
Parameters
Type | Name | Description |
---|---|---|
Entity | entity | The Entity object of the entity of interest. |
FixedString64Bytes | name | The entity's name will be stored here. |
Remarks
For performance, entity names only exist when running in the Unity Editor.