Method CreateEntityRemapArray
CreateEntityRemapArray(AllocatorHandle)
Creates a remapping array with one element for each entity in the World.
Declaration
public NativeArray<EntityRemapUtility.EntityRemapInfo> CreateEntityRemapArray(AllocatorManager.AllocatorHandle allocator)
Parameters
| Type | Name | Description | 
|---|---|---|
| AllocatorManager.AllocatorHandle | allocator | The type of memory allocation to use when creating the array.  | 
    
Returns
| Type | Description | 
|---|---|
| NativeArray<EntityRemapUtility.EntityRemapInfo> | An array containing a no-op identity transformation for each entity.  |