Method SetComponent
SetComponent<T>(Entity, T)
Records a command to set a component value on an entity.
Declaration
public void SetComponent<T>(Entity e, T component) where T : unmanaged, IComponentData
Parameters
| Type | Name | Description |
|---|---|---|
| Entity | e | The entity to set the component value of. |
| T | component | The component value to set. |
Type Parameters
| Name | Description |
|---|---|
| T | The type of component to set. |
Remarks
At playback, this command throws an error if the entity is destroyed before playback, if this entity is still deferred, if the entity doesn't have the component type, if the entity has the Prefab tag, or if T is zero sized.
Exceptions
| Type | Condition |
|---|---|
| NullReferenceException | Throws if an Allocator was not passed in when the EntityCommandBuffer was created. |
| InvalidOperationException | Throws if this EntityCommandBuffer has already been played back. |