Struct EntitiesJournaling.EntityView
Entity view into journal buffer.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "(UNITY_EDITOR || DEVELOPMENT_BUILD) && !DISABLE_ENTITIES_JOURNALING")]
public readonly struct EntitiesJournaling.EntityView
Properties
| Name | Description |
|---|---|
| Index | The entity index. |
| Name | The entity display name. |
| Reference | An entity that matches the index, version and world sequence number, if it exists. |
| Version | The entity version. |
| WorldSequenceNumber | The entity world sequence number. |
Methods
| Name | Description |
|---|---|
| Equals(object) | Indicates whether this instance and a specified object are equal. |
| Equals(EntityView) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Returns the hash code for this instance. |
| ToString() | Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| operator ==(EntityView, EntityView) | |
| operator !=(EntityView, EntityView) |