Struct RemoteContentId
Identifier of a remote content resource. This is used to find the Remote
Namespace: Unity.Entities.Content
Assembly: solution.dll
Syntax
[Serializable]
public struct RemoteContentId
Constructors
Name | Description |
---|---|
Remote |
Construct an id with only the path. The Hash is computed from the name. |
Remote |
Construct an id with a name and custom hash. |
Fields
Name | Description |
---|---|
Name | The name of the content. This is ususally set to the path of the asset. |
Properties
Name | Description |
---|---|
Hash | The hash, used to compare ids. This is either set as the has of the name or to a custom hash. |
Is |
True if the id is valid. |
Methods
Name | Description |
---|---|
Equals(Remote |
Indicates whether the current object is equal to another object of the same type. |
Get |
Gets the path to the hash code. |