Constructor BlobBuilder
BlobBuilder(AllocatorHandle, int)
Constructs a BlobBuilder object.
Declaration
public BlobBuilder(AllocatorManager.AllocatorHandle allocator, int chunkSize = 65536)
Parameters
Type | Name | Description |
---|---|---|
AllocatorManager.AllocatorHandle | allocator | The type of allocator to use for the BlobBuilder's internal, temporary data. Use Temp unless the BlobBuilder exists across more than four Unity frames. |
int | chunkSize | (Optional) The minimum amount of memory to allocate while building an asset. The default value should suit most use cases. A smaller chunkSize results in more allocations; a larger chunkSize could increase the BlobBuilder's total memory allocation (which is freed when you dispose of the BlobBuilder. |