Struct EntityQueryMask
A EntityQueryMask provides a fast check of whether an entity would be selected by an entity query.
Namespace: Unity.Entities
Syntax
public struct EntityQueryMask
Remarks
Create an entity query mask using the GetEntityQueryMask(EntityQuery) function.
You can create up to 1024 unique EntityQueryMasks instances in a given progrom. Entity query masks cannot be created from entity queries with filters.
Methods
Matches(Entity)
Reports whether an entity would be selected by the EntityQuery instance used to create this entity query mask.
Declaration
public bool Matches(Entity entity)
Parameters
Type | Name | Description |
---|---|---|
Entity | entity | The entity to check. |
Returns
Type | Description |
---|---|
Boolean | True if the entity would be returned by the EntityQuery, false if it would not. |
Remarks
The check does not take the results of filters into account.