Struct Child
Namespace: Unity.Transforms
Syntax
[Serializable]
[InternalBufferCapacity(8)]
[WriteGroup(typeof(ParentScaleInverse))]
public struct Child : ISystemStateBufferElementData, IBufferElementData
Fields
| Name | Description |
|---|---|
| Value |
[Serializable]
[InternalBufferCapacity(8)]
[WriteGroup(typeof(ParentScaleInverse))]
public struct Child : ISystemStateBufferElementData, IBufferElementData
| Name | Description |
|---|---|
| Value |