Class SelectionUtility
Provides entry points into displaying arbitrary content in editor windows or in the inspector.
Namespace: Unity.Properties.UI
Syntax
public static class SelectionUtility
Methods
Name | Description |
---|---|
CreateWindow<T>(T, ContentWindowParameters) | |
ShowInInspector(Object) | Sets the provided Object as the global active object. |
ShowInInspector<T>(T) | Sets the provided content as the global active object. |
ShowInInspector<T>(T, InspectorContentParameters) | Sets the provided content as the global active object. |
ShowInWindow(Object) | Opens a new window and display the provided Object. |
ShowInWindow(Object, ContentWindowParameters) | Opens a new window and display the provided Object. |
ShowInWindow<T>(T) | Opens a new window and display the provided content. |
ShowInWindow<T>(T, ContentWindowParameters) | Opens a new window and display the provided content. |