Class UpdateAfterAttribute
Namespace: Unity.Entities
Syntax
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = true)]
public class UpdateAfterAttribute : Attribute, _Attribute
Constructors
| Name | Description |
|---|---|
| UpdateAfterAttribute(Type) |
Properties
| Name | Description |
|---|---|
| SystemType |