Struct TypeManager.TypeInfo
Namespace: Unity.Entities
Syntax
public readonly struct TypeInfo
Constructors
Name | Description |
---|---|
TypeInfo(Int32, TypeManager.TypeCategory, Int32, Int32, UInt64, UInt64, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Boolean, Int32, Int32, Int32, Int32, Int32, Int32) |
Fields
Properties
Name | Description |
---|---|
AlignmentInChunkInBytes | |
DebugTypeName | |
HasBlobAssetRefs | For struct IComponentData this gurantees that there are blob asset refs For class based IComponentData it is possible that there are blob asset references. (Polymorphic referenced can not be proven statically) |
HasWeakAssetRefs | |
HasWriteGroups | |
IsZeroSized | |
Type |