Struct BurstableMemoryBinaryReader
Namespace: Unity.Entities.Serialization
Syntax
[BurstCompatible]
public struct BurstableMemoryBinaryReader : BinaryReader, IDisposable
Constructors
Name | Description |
---|---|
BurstableMemoryBinaryReader(Byte*, Int64) |
Properties
Name | Description |
---|---|
Position |
Methods
Name | Description |
---|---|
Dispose() | |
ReadByte() | |
ReadBytes(Void*, Int32) | |
ReadInt() | |
ReadULong() |