Struct SceneReference
Namespace: Unity.Entities
Syntax
public struct SceneReference : IComponentData, IEquatable<SceneReference>
Constructors
Name | Description |
---|---|
SceneReference(EntitySceneReference) |
Fields
Name | Description |
---|---|
SceneGUID |
Methods
Name | Description |
---|---|
Equals(SceneReference) | |
GetHashCode() |