Struct ManagedComponentAccessor<T>
Namespace: Unity.Entities
Syntax
public struct ManagedComponentAccessor<T>
where T : class
Type Parameters
Name | Description |
---|---|
T |
Properties
Name | Description |
---|---|
Item[Int32] | |
Length |
public struct ManagedComponentAccessor<T>
where T : class
Name | Description |
---|---|
T |
Name | Description |
---|---|
Item[Int32] | |
Length |