Struct EditorRenderData
Namespace: Unity.Entities
Syntax
public struct EditorRenderData : ISharedComponentData, IEquatable<EditorRenderData>
Fields
| Name | Description |
|---|---|
| PickableObject | |
| SceneCullingMask |
Methods
| Name | Description |
|---|---|
| Equals(EditorRenderData) | |
| GetHashCode() |