Field Any
Namespace: Unity.Entities.SourceGen.SystemGeneratorCommon
Syntax
public (INamedTypeSymbol typeInfo, bool isReadOnly)[] Any
Returns
Type | Description |
---|---|
(T1, T2)<INamedTypeSymbol, Boolean>[] |
public (INamedTypeSymbol typeInfo, bool isReadOnly)[] Any
Type | Description |
---|---|
(T1, T2)<INamedTypeSymbol, Boolean>[] |